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Escrito por Administrator
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miércoles, 12 de diciembre de 2007 |
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Modificado el ( jueves, 17 de julio de 2008 )
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Escrito por Massimo
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martes, 01 de mayo de 2007 |
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The Alphaville Herald
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Always Fairly Unbalanced |
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The Ti Mosienko Interview: Transmedia and Mermaids of the Chicago River
by Dawn Davenport - new media and art desk Meet Ti Mosienko, a Second Life artist whose virtual art in Second Life has a significance that transcends the boundaries that separate our Second Lives to our first lives. Whether building virtual copy machines or wearing fluorescent electric dresses, Ti Mosienko never fails to brings her [...]
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Hard Alley To Be Cleaned Out March 10?
Failing rental revenue dooms historic Second Life sex sim
The notorious Hard Alley may be doomed by the faltering Second Life in-world economy - a shocking development for both militant protesters and forced urban roleplay fans who are likely to lose a formerly vital venue.
Hard Rust - the owner and mastermind of the Hard Alley experience for over 5 years - has been circulating a notecard warning that he can no longer cover his expenses from rentals and donations. Unless an investor with deep pockets steps forward soon, the sim is slated to close in early March.
We can only hope that well connected fanboys will prevail on their special Linden friends to save this historic site so that future generations of noobies can experience the finest Second Life has to offer. As this priceless artistic treasure's fate hangs in the balance the world looks toward "thought leaders" such as Prokofy Neva and Dusan Writer for hope. Oh wait -- did they check out too?

After 5 years, Hard Alley can no longer cover expenses
The closing is the latest chapter in a series of sim shutdowns that threaten historic Second Life landmarks - and ultimately the viability of Linden Lab's virtual world. While Linden Lab is unwilling or unable to reduce land "tier" fees, virtual world entrepreneurs such as Mr. Hard Rust are increasingly hard pressed to cover their costs from revenue earned in the virtual economy. The economic pressures are intense, with regions running $295/month USD and Linden Lab showing little sign of cutting costs to stimulate demand. For all but the most wealthy, the long term outlook is grim.

After the sim is gone, how long will the Hard Alley web site last?
If the virtual sex and land rental business is failing to cover expenses, what is left for the Lab? More importantly, where will the Hard Alley Reform School and School Girls Gone Bad inmates be housed?
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The Great SMS Cramming Game
"MobChance IQ Fun Facts" ganks phone bills with unauthorized charges As I prepared to expose a horrific virtual pet abuse scandal in Second Life this afternoon, a pair of SMS messages brought my iPhone to life - and put virtual pets on hold as the prospect of being scammed out of $9.99/month by phone bill [...]
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Noam Chomsky, Anonymous Speak Out on Rap News
#Occupy2012 video documents live manifestation of Prophetseer Emeritus

"Turn off your TVs for a start"
Featuring a healthy dose of pepper spray - which sources on the UC Davis campus recently learned is basically a food product - the latest Rap News release from TheJuiceNews continues Robert Foster's grand tradition of "turning bollocks-news into socio-poetic/comedic analyses which everyone can relate to and understand".
TheJuiceNews regulars Terrence Moonseed and General Baxter are interviewed early in the coverage followed by an unforgettable Anonymous human megaphone mic check. But the highlight of the coverage is likely to provide a near religious experience for linguistic students as we learn that Noam Chomsky is capable of a doing a very good Chomsky impression. Who could have guessed?
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Teleplace/QWAQ Liquidated By Financial Singularity?
But transhumanists rejoice as open source software immortality saves Turing Church Online The assets of Teleplace are being liquidated after the business-oriented 3D virtual meeting place hit a financial singularity which prevents the venture's continued operation, according to a mailing sent to potential creditors - including the Alphaville Herald's own part time typist/technical advisor Mark [...]
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Kicking Second Life Addiction – A Life Outside The Grid
by Tenshi Vielle - founder & former publisher of Shopping Cart Disco I joined Second Life in 2006, and it wasn't long before I was meeting folks on the grid and making a digital name for myself, something I never had when I was growing up. As a child, I was far too smart and [...]
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Understanding the "Little Hitlers" of Second Life
I've long wondered at the connection between Second Life's endless supply of over-the-top drama and the strange psychology of certain players -- particularly those seriously invested in "defending" Linden Lab and "policing" the Second Life grid. What is it about Second Life that attracts and retains obsessive-compulsive meta-gamerz who can't keep their play inside the [...]
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Second Life Twitter War Goes Beyond Nasty
LabRatuOut accuses Linden Lab staff of Stroker Serpentine smear campaign The long running war of words between Jumpman Lane and Stroker Serpentine took a bizarre turn over the last two days after a newly minted Twitter account named LabRatuOut first tweeted a series of warnings to Mr. Lane asking that he apologize to Serpentine by [...]
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ADV: Who Killed Pixeleen?
BabyDoll's TAUNT MURDER MYSTERY - Win L$10,000 !!!

Rating: PG-13 for gore and mature themes.
What: Crack the case and you could win L$10,000!
Duration: 2 Hours with Friends
When: Mystery and Contest starts October 7th and ends November 1st @ noon SLT.
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Pixeleen Mistral is dead and we must find out who killed her! Answer all 10 questions correctly, collect all 26 clues to solve the mystery, and join the Taunt Murder Mystery group to be entered into a L$10,000 drawing on November 1st at 7pm SLT. Play the game with friends to crack the case quickly! The entire mystery unfolds on Taunt sim.
The HUD can be found at Taunt starting October 7th.
**!! The first clue is inside the police department! !!**
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TAUNT MURDER MYSTERY is produced by BabyDoll's Sexy Lingerie. Game written and designed by BabyDoll LaFontaine. HUD and components scripted by Dreamstalker Xevious. Custom buildings constructed by Ramirez Falta. Plants by Lilith and Dolly Heart from the Heart Garden Centre.
A final big thank you to all our friends, customers and Taunt Village merchants for their continued support! Models for the game are dressed by BabyDoll's, Short & Sweet, and The Bimbo Cheerleaders.
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Pat the Rat rats Herald 8th Birthday
Social event of the new millenium (so far) Ponies and Pink Hands get funky at Herald birthday. Fabulous readers, what can I say except that this was the social event to end all social events on Second Life. Pixelboys, blingtards, /b/tards, and ponies mingled with robots, giant vore crazy dragons and cute little teddy bears [...]
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Modificado el ( martes, 18 de marzo de 2008 )
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Escrito por Lavinia Carver
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domingo, 31 de agosto de 2008 |
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Justo al azar que navega alrededor del metaverse puede resultar útil. Me di cuenta de que fuera un poco de tiempo atrás, cuando me tropecé a Gotham. Tuve Gotham vistas por primera vez cuando fue a mediados de construcción, por lo que no parecía demasiado bueno. También tomó para siempre para construir, por lo que yo personalmente pensé que tendría para abrir PARA SIEMPRE. |
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Modificado el ( lunes, 08 de septiembre de 2008 )
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Metaverse también permite que los niños tengan acceso a la tortura, el sacrificio humano
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Escrito por Sigmund Leominster
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domingo, 31 de agosto de 2008 |
A principios de esta semana, el mundo fue sacudido por algunos sorprendentes e inimaginables de noticias de la NBC de Nueva York afiliado, WNBC: Hay un juego en línea llamado Second Life y las personas están teniendo relaciones sexuales en el juego!
Sí, en una devastadora 2 minutos exponer, Michael Garguilo, as reportero, tomó un vapor viaje al "lado oscuro" de Second Life y encontrado horrores más allá de la imaginación - horrores que nuestros hijos ahora pueden tomar parte en! [ZOMG! . |
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Modificado el ( lunes, 01 de septiembre de 2008 )
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Second Life con la mente!
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Escrito por Massimo
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martes, 01 de mayo de 2007 |
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Recientes desarrollos en Brain-Computer Interface (BCI) Technology, le han dado poderes a los humanos para controlar mentalmente las computadoras (ordenadores), Nadie aún ha usado ésta tecnología con Second Life hasta ahora. Un selecto grupo liderado por el profesor Jun’ichi Ushiba de la universidad “Keio University Biomedical Engineering Laboratory”, han desarrollado un sistema BCI que permite a los usuarios hacer caminar a los avatares por las calles del Second Life. Para controlar el avatar en la pantalla, el usuario simplemente piensa cual parte del cuerpo desea mover, el avatar camina hacia delante cuando el usuario piensa mover sus propios pies, y gira a la derecha o izquierda, cuando imagina el movimiento de sus brazos hacia las direcciones. |
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Modificado el ( viernes, 02 de noviembre de 2007 )
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