Archivo mensual: enero 2007

Web 2.0

from: xbelanch 1 year ago

Web 2.0

Tags: web2.0 secondlife ajax

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Sweden to open embassy in Second Life

The government of Sweden plans to open an embassy in Second Life.

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voice integration in SL

InfoWorld has an interview with Joe Miller, Linden Lab’s vice president of platform and technology development, in which he discusses the company’s efforts to add voice technology to the Second Life platform:

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SecondLife, a real new world: life, business and toxic immersion

from: danrev 1 year ago

www.viralavatar.com – study on SL with the course in game/design/research. Copenhagen university. jan 2007. WATCH MY EXAM
http://one.revver.com/watch/144246
http://one.revver.com/watch/144259
http://one.revver.com/watch/144269

Tags: danrev synthetic world virtual business

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Second Life & Libraries

from: digicmb 1 year ago

The Second Life Library 2.0 project has a great potential, it has the momentum. It has HealthInfo Island to focus on Consumer Health Information, a Medical Library and a Health and Wellness Center.
This presentation shows what libraries are doing in Second Life

Tags: healthinfo island second life secondlife second life library infoisland

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Online Worlds And Second Life

from: davidorban 1 year ago

The University of Milan Seminar Series in real life. Hosted by Berkman Center for Internet and Society on Berkman Island in Second Life, and Virtual Italian Parks on University Parioli in Second Life.
Online presence is not only about the web. The interactivity and creativity of the new plaforms for virtual worlds can revolutionize the economy, education, and culture. The only community of Second Life is a significant example of the new possibilities of virtual worlds. Through a threedimensional interface and the possibility of manipulating and freely programming its objects, it relies on creativity as the main level for user participation.

Tags: second life virtualworlds online seminar secondlife

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I mondi online e Second Life: verso il Metaverso

from: davidorban 1 year ago

La presenza online non è solo il web.
L’interattività e la creatività di nuove piattaforme di mondi virtuali possono rivoluzionare l’economia, l’apprendimento e la cultura.
La comunità online di Second Life è un esempio significativo delle nuove possibilità rappresentate dai mondi virtuali. Attraverso un’interfaccia tridimensionale e la possibilità di manipolare e programmare liberamente gli oggetti in esso contenuti, punta sulla creatività come leva primaria per il coinvolgimento dei partecipanti.

Tags: second life virtualworlds online seminar secondlife

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MarketingProfs 1/12/07 Marketer’s Tour of Second Life

from: gregverdino 1 year ago

Screen grabs from my Jan 12 marketing seminar about marketing in Second Life, run in conjunction with MarketingProfs.

Tags: secondlife metaverse virtualworlds marketingprofs marketing

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Engaging the Disengaged

from: dmirliss 1 year ago

Presentation given on 10/20/06 at the Impact of Digital Media Symposium – NMC SL Campus

Tags: secondlife nmc

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