/* Introduction */
Revision as of 08:05, 25 April 2007
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”See also:” [http://hlwiki.slais.ubc.ca/index.php?title=Massively-Multiplayer_Online_Role-Playing_Games_%28MMORPGs%29 MMORPG]. ”See also:” [http://hlwiki.slais.ubc.ca/index.php?title=Massively-Multiplayer_Online_Role-Playing_Games_%28MMORPGs%29 MMORPG].
-””’Second Life (SL)””’ is a three-dimensional, virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is visited by millions of people from around the globe. [http://secondlife.com/whatis/ Second Life] is a reference librarian’s online game of choice. For health librarians, try the [http://infoisland.org/health_info/ HealthInfo Island]. +””’Second Life (SL)””’ is a three-dimensional, online virtual world built and owned by its residents. Since opening to the public in 2003, SL has grown explosively and today is visited by millions of people from around the globe. SL is the reference librarian’s online game of choice; for health librarians, try [http://infoisland.org/health_info/ HealthInfo Island].
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-It is very likely that SL will integrate a number of [http://hlwiki.slais.ubc.ca/index.php?title=Web_2.0 Web 2.0] technologies into its daily activities. Other notable aspects include:+
+”’Notable characteristics”’:
* Linden dollars, SL’s own currency system, pegged to real world currencies; * Linden dollars, SL’s own currency system, pegged to real world currencies;
* Libraries are being built by groups; * Libraries are being built by groups;
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* BBC holds concerts within SL. * BBC holds concerts within SL.
-Since opening to the public in 2003, SL has grown explosively and today is inhabited by more than five million people from around the globe. …