Archivo mensual: agosto 2007

Flashback (week of 8/13/07)

What was new and interesting during the week of 8/13/07?
Copyright

"Allofmp3.com Acquitted of Copyright Infringement by Russian Court"
"Copyright in Works in Public Places"
"Debate Heats Up on What's Protected by Copyright Laws"
"Europe’s Digital Library Experts Set to Focus on Copyright Today"
"A Fight That Feels Futile"
"Kids Sued by RIAA Seek to Rope Sharman, AOL into P2P lawsuit"
"Lyrics Sites Out of Tune with Copyrights"
"Major Copyright Case to Test First Sale Doctrine, Possibly Shrinkwrap EULAs"
"RIAA Stiffs Former Defendant on Legal Fees"
"Strict German Computer Crime Law Now in Effect"
"Tanya Andersen Brings Class Action against RIAA"
"Universal to Track DRM-Free Music Online via Watermarking"

Digital Rights Management

"Google, Universal Music Partner to Sell DRM-Free Music"
"Google Selleth Then Taketh Away, Proving the Need for DRM Circumvention"

Scholarly Communication

"Analysis of Google Scholar and Google Books"
"'The Bookish Character of Books': How Google's Romanticism Falls Short"
"Can Google Inherit Quality?"
"Conference Papers of Association of Librarians and Information Professionals in the Social Sciences"
"Digital Humanities Start-Up Grants Awarded"
"Fading Away: The Problem of Digital Sustainability"
"Google Book Search Handout"
"Google Books: Champagne or Sour Grapes?"
"Haworth Acquired by Taylor & Francis"
"An Interview with Open Medicine's Publisher—John Willinsky"
"Metadata Editor"
"OAICatMuseum—Coming … Sigue leyendo

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Flashback (week of 8/13/07)

What was new and interesting during the week of 8/13/07?
Copyright

"Allofmp3.com Acquitted of Copyright Infringement by Russian Court"
"Copyright in Works in Public Places"
"Debate Heats Up on What's Protected by Copyright Laws"
"Europe’s Digital Library Experts Set to Focus on Copyright Today"
"A Fight That Feels Futile"
"Kids Sued by RIAA Seek to Rope Sharman, AOL into P2P lawsuit"
"Lyrics Sites Out of Tune with Copyrights"
"Major Copyright Case to Test First Sale Doctrine, Possibly Shrinkwrap EULAs"
"RIAA Stiffs Former Defendant on Legal Fees"
"Strict German Computer Crime Law Now in Effect"
"Tanya Andersen Brings Class Action against RIAA"
"Universal to Track DRM-Free Music Online via Watermarking"

Digital Rights Management

"Google, Universal Music Partner to Sell DRM-Free Music"
"Google Selleth Then Taketh Away, Proving the Need for DRM Circumvention"

Scholarly Communication

"Analysis of Google Scholar and Google Books"
"'The Bookish Character of Books': How Google's Romanticism Falls Short"
"Can Google Inherit Quality?"
"Conference Papers of Association of Librarians and Information Professionals in the Social Sciences"
"Digital Humanities Start-Up Grants Awarded"
"Fading Away: The Problem of Digital Sustainability"
"Google Book Search Handout"
"Google Books: Champagne or Sour Grapes?"
"Haworth Acquired by Taylor & Francis"
"An Interview with Open Medicine's Publisher—John Willinsky"
"Metadata Editor"
"OAICatMuseum—Coming … Sigue leyendo

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Preserving virtual worlds – tinymud to secondlife

A recent press release from the Library of Congress, Digital Preservation Program Makes Awards to Preserve American Creative Works, describes the newly funded project aimed at the preservation of ‘virtual worlds’:
The Preserving Virtual Worlds project will explore methods for preserving digital games and interactive fiction. Major activities will include developing basic standards for metadata and content representation and conducting a series of archiving case studies for early video games, electronic literature and Second Life, an interactive multiplayer game. Second Life content participants include Life to the Second Power, Democracy Island and the International Spaceflight Museum. Partners: University of Maryland, Stanford University, Rochester Institute of Technology and Linden Lab.
This has gotten a fair amount of coverage from the gaming and humanities sides of the world, but I learned about it via Professor Matthew Kirschenbaum’s blog post Just Funded: Preserving Virtual Worlds.
The How They Got Game 2 post Library of Congress announces grants for preservation of digital games gives a more in depth summary of the Preserving Virtual Worlds project goals:
The main goal of the project is to help develop generalizable mechanisms and methods for preserving digital games and interactive fiction, and to begin to test these mechanism through the archiving of selected test cases. Key deliverables include the development of metadata schema and wrapper recommendations, and the long-term curation of archived cases.
I take this all a bit more personally than most might. I was a frequent denizen of an online virtual world known as TinyMUD (now usually referred to as TinyMUD Classic). TinyMUD was a text based, online, multi-player game that existed for seven months beginning in August of 1989. In practice it was sort of a cross between a chat room and a text based adventure. … Sigue leyendo

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Links for 2007-08-15

Second Life: Reaching into the Virtual World for Real-World Learning | EDUCAUSE CONNECT
(tags: secondlife instruction)

[[ This is a content summary only. Visit my website for full links, other content, and more! ]] (Source: [ArLiSNAP]) Sigue leyendo

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Machinima

In Chicago, August 25-26 is the Second Life Community Convention. There will be different presentation tracks at the conference and machinima is one of them. Teen machinima will be highlighted through an intern program with Global Kids with teens presenting and hands on making machinima techniques will be available as well.

The term ‘machinima’ is a combination of ‘machine’ and ‘cinema’ or video creation done ‘in-game’. It is not particular to Second Life but because SL has built-in video capture, the platform lends itself well to the medium.

Machinima has everything to do with libraries. It mashes up content including music, storylines, and images. These movies can be (and often are) honored in film festivals, shared on social networking sites such as YouTube and taught as courses at universities such as Georgia Tech. Most capture tools such as Second Life, Camtasia, and FRAPS have free versions. Promoting programs, collaborating with teens, and exploring how to tell a story are some of the many things that can be done with machinima.

The machinima track for the SLCC conference will be audio streamed into Second Life. It will be streamed on the ALA Arts Info Island, 159, 189, 29. If you sign up for a free account at: www.secondlife.com, log in, and click on the ‘search’ option at the bottom of your screen, you can locate ‘ALA Arts Info Island’ and teleport to the location.

More links on machinima are available at YALSA’s del.icio.us page. Add your own!

Posted by Kelly Czarnecki (Source: ALA Weblog Service) Sigue leyendo

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Nonprofits celebrate new home in second life

Another coming out party on Second Life, according to the folks on the Infoisland.org blog.Nonprofits Celebrate New Home in Second LifeNonprofits Celebrate New Home in Second Life: Nonprofit Commons Grand Opening Gala Event on August 14th, 2007 Contact: Susan Tenby, susan@techsoup.org Phone: (415) 633-9333 SL avatar: Glitteractica Cookie http://www.nonprofitcommons.org http://npsl.wikispaces.com/ San Francisco Meets the Metaverse: 32 Nonprofits and their supporters will host a grand opening celebration Tuesday, August 14, 2007 at 5:30 p.m. PT/SLT, in their new locations at the Nonprofit Commons in Second Life. Generously donated by the world’s first virtual millionaire, Anshe Chung, this nonprofits-only space, managed by TechSoup, creates and houses a community of nonprofits in the online virtual world of Second Life. This community of practice is entirely volunteer-run and hosts organizations from across the globe. To date, they have created a community blog and a resource-rich wiki, and have held mixed-reality events, workshops, and regular weekly town hall meetings. The Gala event will be a mixed-reality launch party, complete with networking, a panel of speakers (featuring Susan Tenby of TechSoup and Jeska Dzwigalski of Linden Lab in the live-event, and Anshe Chung in Second Life). Audio and video content will be streamed live between the two worlds. This “sim,” or virtual acre of land, was designed as a pilot project to lower the barriers of access to Second Life, and to create a community of practice for nonprofits to explore and learn about the virtual world. The Nonprofit Commons provides free office space to qualifying groups to meet and collaborate, create a cooperative learning environment, and foster outreach, education, and fundraising, all in a virtual space “We believe that Second Life provides a unique platform to collaborate, educate, inspire, and build awareness. … Sigue leyendo

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Nonprofits celebrate new home in second life

Nonprofits Celebrate New Home in Second Life:
Nonprofit Commons Grand Opening Gala Event on August 14th, 2007
Contact: Susan Tenby, susan@techsoup.org
Phone: (415) 633-9333
SL avatar: Glitteractica Cookie
http://www.nonprofitcommons.org
http://npsl.wikispaces.com/
San Francisco Meets the Metaverse: 32 Nonprofits and their supporters will host a grand opening celebration Tuesday, August 14, 2007 at 5:30 p.m. PT/SLT, in their new locations at the Nonprofit Commons in Second Life.
Generously donated by the world’s first virtual millionaire, Anshe Chung, this nonprofits-only space, managed by TechSoup, creates and houses a community of nonprofits in the online virtual world of Second Life. This community of practice is entirely volunteer-run and hosts organizations from across the globe. To date, they have created a community blog and a resource-rich wiki, and have held mixed-reality events, workshops, and regular weekly town hall meetings.
The Gala event will be a mixed-reality launch party, complete with networking, a panel of speakers (featuring Susan Tenby of TechSoup and Jeska Dzwigalski of Linden Lab in the live-event, and Anshe Chung in Second Life). Audio and video content will be streamed live between the two worlds.
This “sim,” or virtual acre of land, was designed as a pilot project to lower the barriers of access to Second Life, and to create a community of practice for nonprofits to explore and learn about the virtual world. The Nonprofit Commons provides free office space to qualifying groups to meet and collaborate, create a cooperative learning environment, and foster outreach, education, and fundraising, all in a virtual space
“We believe that Second Life provides a unique platform to collaborate, educate, inspire, and build awareness. In the Nonprofit Commons, our goal is to assist our community members achieve their dreams in this exciting new technology that we see as the future of the Web. … Sigue leyendo

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Info island this week

Reading Garden
Book Discussion Friday August 17, 2007 at 5pm SLT: The Kite Runner by Khaled Hosseini. Presented by Melissa Perreault and the Virtual Book Group. The discussion will take place in the Reader’s Garden, Cybrary City II (38, 244, 22). Discussion is open to the public.
Contact Princess Ivory or Melissa Perreault for more information.
Hosseini’s stunning debut novel starts as an eloquent Afghan version of the American immigrant experience in the late 20th century, but betrayal and redemption come to the forefront when the narrator, a writer, returns to his ravaged homeland to rescue the son of his childhood friend after the boy’s parents are shot during the Taliban takeover in the mid ’90s. Amir, the son of a well-to-do Kabul merchant, is the first-person narrator, who marries, moves to California and becomes a successful novelist. But he remains haunted by a childhood incident in which he betrayed the trust of his best friend, a Hazara boy named Hassan, who receives a brutal beating from some local bullies. 2003. Reed Business Info., Inc.
Fiesta Time
Hola! Fiesta time at TX950 on Info Island I on top of the Bell Library – Friday August 17th at 6 PM SL. Senor and Senoritas, you are invited to spice up your night with hot Salsa at this week’s party! Prize for top male and female costume. Contact Abbey Zenith for additional information.
Storytelling session at the Falling Anvil Pub, Caledon Tamrannoch
Sat, August 18, 5 – 8pm
http://slurl.com/secondlife/Caledon%20Tamrannoch/233/113/23
Co-sponsored by the Clan of Seafarers and Storytellers, and the Caledon Library
The creation and performance of music is an artform that has special power and magic for an audience: join us to share in tales of the ways that music can unite people, stir the emotions, transport the soul, or free the mind. … Sigue leyendo

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Links for 2007-08-10

Welcome to SLART: a critical review and journal of the arts in Second Life
(tags: literature secondlife art contemporary)

[[ This is a content summary only. Visit my website for full links, other content, and more! ]] (Source: [ArLiSNAP]) Sigue leyendo

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Loc preservation – 21st century-style

Gamasutra reports that the Library of Congress is funding an initiative – Preserving Creative America – to preserve creative media, including movies, digital photography, and video games.
The blog…

[[ This is a content summary only. Visit my website for full links, other content, and more! ]] (Source: [ArLiSNAP]) Sigue leyendo

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