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Written by Administrator
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miércoles, 12 diciembre 2007 |
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Last Updated ( jueves, 17 julio 2008 )
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Written by Massimo
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martes, 01 mayo 2007 |
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Alphaville Herald
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Support Virtuality -- Help Game A Netflix Popularity Contest!!!
by Idoru Wellman, staff writer The Netflix "Find Your Voice film competition" is a great new game where everyone can participate by forming gangs to vote for the independent film maker that best represents their community and interests. Consider this...
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Op/Ed: Who is Being Edged Out?
by Jessica Holyoke As Zindra edged closer to completion, one of my Feminist groups popped up saying that now was the time to remove rape from Second Life, or at least its advertisement or feature in Groups. They said now...
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Metaplace Founder Raph Koster Chats Up Linden Lab Co-Founder Cory Ondrejka
The hairy edge of augmented reality colliding with virtual worlds by Pixeleen Mistral, National Affairs desk At a much anticipated game god gabfest yesterday, Raph Koster and Cory Ondrejka neatly avoided the controversy over Metaplace male's second-class sit animations -...
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Senban Babii -- Post 6 Grrrl
[Senban Babii is, to my knowledge, the only Post 6 Girl to get hit by a train during her shoot. She was there on the tracks, she saw it coming, she threatened to haunt me if it hit her and...
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Pornosophy and Philip Linden - The Renaissance of Porn Part 2
by Bunny Brickworks She called and they all followed. Loglady Loon is one of the most banned non-griefing avatars in SecondLife. She is highly disputed, either loved or hated and the creative mastermind behind Freak Show. The first exhibition of...
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Sim Boundary White Line Fever - Bad Roads in Zindra
by Suzie Skybeam In Second Life, crossing a boundary between sims is slow, and, to be honest, a bit buggy. So most designers create their builds so that the sim boundaries are in places where there will be as few...
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Locks of Love -- Hair Fair 2009
Four sims and 134 hair designers for the next two weeks by Tenshi Vielle Hair Fair 2009 has successfully kicked off! Another year of raising L$ to donate to Locks of Love, a public non-profit organization that provides hairpieces to...
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PhotoLife Drama In Second Life
You mean I need permission to sell your Flickr photos in SL? by Tenshi Vielle Besides nameless SLobrities showing up at SL6B friday evening, the talk of SL6B has been claims that PhotoLife's recently violated the Flickr standards - and...
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SLB6 Is a Crypto Copycat
Mysterious rot13 and secret decoder rings at SL birthday party by Tenshi Vielle SL6B is a copycat! Some darn robots copied Gigs Taggart's Shanti encoded promotion from last year for the Meerkat viewer, but twisted it, turned it, put it...
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SL Ban in Oz Worries Chicken Little
by Tenshi Vielle Concerned Australians in Second Life are donning chicken little avatars and chirping that the sky is falling, with news of Australia's proposed ban on adult online games including Second Life circulating. The Sydney Morning Herald reports that...
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Last Updated ( martes, 18 marzo 2008 )
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Written by Lavinia Carver
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domingo, 31 agosto 2008 |
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Just randomly browsing round the metaverse can actually prove useful. I found that out a little while ago, when I stumbled upon Gotham. I had first seen Gotham when it was mid-construction, so it didn’t look too good. It also took forever to build, so I personally thought it would take FOREVER to open. |
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Last Updated ( lunes, 08 septiembre 2008 )
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Metaverse also allows children access to torture, human sacrifice, suicide, illicit drugs
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Written by Sigmund Leominster
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domingo, 31 agosto 2008 |
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Earlier this week, the world was rocked by some startling and unimaginable news from NBC's New York affiliate, WNBC: There's an online game called Second Life and people are having sex in the game! Yes, in a devastating 2 minute expose, Michael Garguilo, ace reporter, took a steamy trip to the "dark side" of Second Life and found horrors beyond imagination - horrors that OUR CHILDREN can now take part in! [ZOMG!!!
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Last Updated ( lunes, 01 septiembre 2008 )
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Brain-computer interface for Second Life
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Written by Massimo
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martes, 01 mayo 2007 |
 While recent developments in brain-computer interface (BCI) technology have given humans the power to mentally control computers, nobody has used the technology in conjunction with the Second Life online virtual world — until now. A research team led by professor Jun’ichi Ushiba of the Keio University Biomedical Engineering Laboratory has developed a BCI system that lets the user walk an avatar through the streets of Second Life while relying solely on the power of thought. To control the avatar on screen, the user simply thinks about moving various body parts — the avatar walks forward when the user thinks about moving his/her own feet, and it turns right and left when the user imagines moving his/her right and left arms. read more |
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Last Updated ( viernes, 02 noviembre 2007 )
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